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The_President 57 minutes ago [-]
Risks may include:
- Stopping at green lights
- Dropping the doob between the seats
- The Ozium can rolling out of reach
- Driving thru multiple fast food venues in one trip
erelong 1 hours ago [-]
n=1 but I see tons of distracted driving, like relatedly people still text and talk and drive and... it mostly works out ok
So still probably ideal for people to aim to be perfectly sober and focused, but... we might end up "ok" in a lot of cases even if that ideal isn't achieved
syeare 2 hours ago [-]
TL;DR Nonsense "study"
A study for real world risks based on a videogame, of all things?
Its impossible to directly map the experience of being behind the wheel in real life to a game, and the article doesn't even mention whether it's an actual simulation (like beam.NG), game-like (as in Assetto Corsa), or plain arcade fantasy (GTA, Need for Speed)
OBVIOUSLY people are gonna play games in a more fun/different way under the influence
They even admit that inhaled usage showed little to no consistency in driving difference
Bias disclaimer: I stopped consumption some time back
Dr_Emann 1 hours ago [-]
"Participants got behind the wheel of a driving simulator equipped with everything you’d find in a real car – from the steering wheel to the pedals and dashboard. A large touchscreen, similar to those found in newer vehicles, allows for music to play and text messages to come through. Three oversized monitors provide 180 degrees of visual coverage to create a realistic, immersive driving environment."
Seems pretty clearly a simulator, they use that word several times.
- Stopping at green lights
- Dropping the doob between the seats
- The Ozium can rolling out of reach
- Driving thru multiple fast food venues in one trip
So still probably ideal for people to aim to be perfectly sober and focused, but... we might end up "ok" in a lot of cases even if that ideal isn't achieved
A study for real world risks based on a videogame, of all things? Its impossible to directly map the experience of being behind the wheel in real life to a game, and the article doesn't even mention whether it's an actual simulation (like beam.NG), game-like (as in Assetto Corsa), or plain arcade fantasy (GTA, Need for Speed) OBVIOUSLY people are gonna play games in a more fun/different way under the influence They even admit that inhaled usage showed little to no consistency in driving difference Bias disclaimer: I stopped consumption some time back
Seems pretty clearly a simulator, they use that word several times.